λ61
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#include "sol/sol.hpp"
Go to the source code of this file.
Namespaces | |
namespace | l61 |
namespace | l61::ScriptEngine |
namespace | l61::meta |
Concepts | |
concept | l61::meta::l61CompatibleScriptDebugger |
Macros | |
#define | L61_ABSTRACT_SCRIPT_DEBUGGER_HPP |
Functions | |
ScriptEnvironment * | l61::ScriptEngine::getScriptCtx () |
l61_stat & | l61::ScriptEngine::getL61Ctx () |
sol::state & | l61::ScriptEngine::getScriptLuaState () |
l61::ScriptEngine::l61_abstract_call (void preRun(lua_State *L, lua_Debug *D)) | |
l61::ScriptEngine::AbstractScriptDebugger (ScriptEnvironment *script, l61_stat &lstat) | |
l61::ScriptEngine::AbstractScriptDebugger (const AbstractScriptDebugger &)=delete | |
AbstractScriptDebugger & | l61::ScriptEngine::operator= (const AbstractScriptDebugger &)=delete |
l61::ScriptEngine::l61_abstract_destructor (AbstractScriptDebugger) |
Variables | |
l61_stat & | l61::ScriptEngine::lstat |
#define L61_ABSTRACT_SCRIPT_DEBUGGER_HPP |