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λ61
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#include "AbstractScriptDebugger.hpp"Go to the source code of this file.
Namespaces | |
| namespace | l61 |
| namespace | l61::ScriptEngine |
Macros | |
| #define | L61_IBASICSCRIPTENGINE_HPP |
Functions | |
| l61::ScriptEngine::l61_interface_call (public, sol::protected_function_result runCodeBlock(const std::string &luaCode)) | |
| Runs arbitrary lua code from a string. | |
| l61::ScriptEngine::l61_interface_call (public, void specialRun(const std::function< void(sol::state &)> &func)) | |
| Allows you to run arbitrary code involving the Script state. | |
| l61::ScriptEngine::l61_interface_call (public, void attachDebugger(AbstractScriptDebugger *debugger)) | |
| Attach a debugger to this script environment. | |
| l61::ScriptEngine::l61_interface_call (public, void exec(const std::string &code)) | |
| for user input | |
| l61::ScriptEngine::l61_interface_deconstructor (IBasicScriptEngine) | |
Variables | |
| l61_interface | l61::ScriptEngine::IBasicScriptEngine |
| #define L61_IBASICSCRIPTENGINE_HPP |